Saturday, May 16, 2009

Children should be seen and not heard

Today, in line at the grocery store, we were assaulted by what sounded like an air-raid siren. It was, in fact, a child. Face painted, most likely from a visit to McD's, screaming her lungs out like the horrible little banshee she was, howling at her parents, banging at walls, pillars, shopping carts, whatever. Such parental bliss. Such harmony. And the parents reacted soooo well, I think. I felt an urge to step up and start yelling as well. But I didn't. I thought of my happy place. Happy, happy, happy!

Two conclusions were drawn from this. One of them has been aired here before, but it needs to be said again.

Before I go any further I have to say I don't know jack about parenting. I don't want to know. I haven't really discussed the intricacies of actually forming a person out of the little bundle of joy and excruciating pain that's the sum of the genetic material of you and your significant other. Sure, the subject has come up, but I have nothing to add, and truth be told, since I don't plan on having children, ever, I don't really care. This might sound harsh, but it's true. Why discuss births and pregnancies and diapers and all that when it will never apply to you?

At the same time I am filled with nothing but pride over the friends and family members who actually manage the act of parenting. Who will, no doubt, make this a better world by filling it with complete, happy, stable people. You know who you are.

So. The conclusions.

There should be some sort of license required to spawn children. Or at least some sort of test after child one, to see if you actually do a good job and get to have another. I'm not a believer in any kind of genetic supremacy theories, but I do believe some people really shouldn't be parents. I applaud those that come to this conclusion themselves, and I loathe those that I see screaming at their children. Or worse, hitting them. Some time ago, I berated a woman on the subway that slapped her son when he wouldn't stop talking. Again, some people shouldn't have children.

The second conclusion is that my father was a parenting genius. When my brother and I got a little frisky, he would tell us to play carrots. Because carrots are silent and still. And we did.

I'm the one on the far right. Pre-beard.
My brother is second from the left.

We played carrots. To this day I can't believe it worked. He must have used some sort of hypnosis. Or maybe we were just very well-adjusted children. This is where Mah Girl says “or stupid”. I prefer well-adjusted.

Thursday, May 14, 2009

The mastermind always wants more. It's criminal nature

At home today. Feels like someone punched me with a blunt object across the right temple. My eye is more bloodshot than last night. I've felt the headache over the last few days, but dared to believe it wouldn't flare up again. I'm still hopeful, though I've slept a few hours today, the head is still throbbing and I'm still tired. Pointless. What evolutionary quirk decided that headaches were a good idea?

A side note (though not really). Six people answered this. There still has to be a few lurkers out there. Come on. What are you afraid of? Tell me who you are.

Male or female?
Age?
Where do you call home?
How did you discover the shows in my mind?
Have we met? Or be you a stranger?
What should I write more about?
Name a blog or three you think I would like.
Name a band I should check out.

Wednesday, May 13, 2009

It is in games that many men discover their paradise

On Monday I participated in the City of Masks, a sort of pseudo-interactive theater walk through parts of Stockholm. It's a part of Maskspel, an ARG run by Interacting Arts.

It's been a long time since I was involved with anything even resembling the City of Masks, and it's only the second time I've been in an ARG. My other live game experiences have all been in a closed environment.

The experience, from within the game itself, is outlined in my post yesterday. Before I go into specific thoughts on it, I need to explain my standpoint when it comes to Interacting Arts. They have a lot of interesting ideas, especially regarding stepping outside your comfort zone, which I talked about here.

However, a lot of their ideas and events, including the City of Masks, contain undertones of both anarchism and primitivism, philosophies that I can't say I know a lot about, really, but which don't appeal to me. At all. Vandalism of public or private property is not my cup o' tea. Rejecting modern society isn't either. I like my TV, my Xbox, my iPod, my hot water, public transportation, etc. I'm not Tyler Durden. In any way, shape or form.

The City of Masks took the form of a long walk through various parts of Söder in Stockholm. We got a small pamphlet, with several maps and pages of texts, and downloaded sound files, that we listened to at set places along the way. A very interesting way of conveying a story/alternate reality game.

There were definitely moments when the story pulled me in, and I found myself living within the reality of the game. Above all it was when we walked through a series of allotment gardens, along winding paths, poking around a shed marked on the map and marveling at how the gardens climbed the hill above us, and when we walked through the crowd of people prepping the piers for summer, something which I believe was just a happy coincidence and not an actual part of the game. At times it did feel like we were in some kind of modern fairytale.

My main problem with the whole thing is that there were too many parts of the walk where nothing happened. We walked for a long while along Ringvägen without anything to listen to, and there were several places where they could have added a little something, someone in a mask, a madman, a Kerberos security guard, whatever, that could have heightened the experience considerably. As it was, there were too many places where we felt like reality intruded on the story, and we moved outside the alternate reality of the City of Masks.

My other gripe is that there wasn't enough story. I've read some of the background material, but not everything, and some hadn't read anything at all. I would have liked to see more context, more plot, if you will.

The overall experience was good, but I find myself a bit disappointed that the event didn't deliver the way it could have. I will, however, keep my eyes peeled for more events tied to the same ARG, and also other things Interacting Arts arrange.

Tuesday, May 12, 2009

Walking through The City of Masks

Sunset over the City of Masks

We got the letter at Café Mineur, by ordering “the special”. A scattering of old couches and scuffed tables. Vaulted stone ceiling. Pillars. Ecological juices and veggie sandwiches on the menu.

Outside, a man stopped us. Pulled us aside, into a stone gate vault. He told us we had to make a choice. We could either go on the journey outlined in the letter, and in doing so, help the Masks, and see another reality than our own, or we could ignore it all and go home. “In that case it's only a matter of time before you're picked up and taken to an institution. They come down hard on those with ABCD.”

ABCD. As in Abnormal Behavior Control Disorder. Something that has been spreading, of late. We decided to help the Masks.

The first part of the journey took us to Hornstulls Strand. Down by the water, the Mask of the Elder hung from a pillar under a bridge. It spoke to us, of the woods that used to be here, of the roots that run below the city, of the cliffs down in the water.

Another Mask was waiting for us further along the water. The Elder spoke to us again as we walked there, speaking of the hidden pathways through the city, and the cottages that would be built on the mountain once civilization as we know it is gone. Once this reality has ended.

One of many tunnels we walked through

We walked past a number of piers and boats and sheds. Among them, dozens of people moved with purpose, raking leaves, moving dead branches, airing out their equipment sheds. It felt like we had walked into a fishing village, where the villagers were preparing their boats for the summer. The city felt very far away, and all we could see was water, boats and trees.

The Mask of Dreams was hanging from a gate into the mountain. It spoke of the tunnels the gate lead to, of the doorways to industrial complexes that used to be on the outskirts of Stockholm, of the secret harbors where ships and other vessels from other realities make port.

The gateway into the Underworld. The Mask of Dreams above it.

Directly across the pathway from the Mask of Dreams, was a pier, covered in debris, with an old fishing boat tied to it. The map in the letter had marked the pier as “Madame?”. We squeezed through the gate, which was permanently fixed in a half-open position. We saw Madame. She was brilliantly white and moved gracefully across the water. She didn't speak to us, but we could feel her approval of what we were doing.

We moved on, to a series of allotment gardens that climbed up the side of the hill. Pauline spoke to us as we walked up a series of winding stairs, and cautioned us. She told us of the wartime hospital underneath Södersjukhuset, where those wishing to control this reality bring those that have come in contact with the Masks, and those that exhibit symptoms of ABCD.

At the top of the hill, this sign awaited us.

At the crossroads Ringvägen/Götgatan, the Veiled Dancer spoke to us. She spoke to us of how the people around us can't express their emotions because the white noise anchors them too strongly in this rigid reality. As we walked futher down the road, a young girl seated by the side of the road gave us a small metal object wrapped in cloth. A part of the Machine underneath the city. Someone else sat singing, and a young man with a gas mask hanging from his belt swept the sidewalk in front of us. We had heard of him, in the words the Masks whispered to us.

The subway took us to the next stop on our journey, to the bridge above Katarinahissen, where the Mask of the Child was waiting for us. A poster from the Board For Social Control urged us to be on the lookout for a woman that might be suffering from psychic problems. She looked eerily similar to the girl on the street with the pieces of the Machine.

The poster from the Board of Social Control.

The Child urged us to find the child within ourselves, and wanted us to look at the city in new ways. Then we walked down an alley to Södermalmstorg, and sat there as the Mask of Fire spoke to us. It wanted to shine its light through the wall that separates our reality from that of the Masks. It told us we could become someone else than the one we are. That we could act outside the conventions of society, by channeling the characters of the Masks. “Do you want to change? Do you have a choice?”, it asked, and invited us to the Carnival that will change the city.

The Mask of Fire was waiting for us underneath a bridge. A Mask of hunger, of teeth, of primal urges. It guided us further on our walk through the city. Along the water again, towards the Mask of Flow. Up the side of another hill, a staircase, a winding path. Gardens, old houses of stone and wood. Pauline spoke to us again, and invited us into her garden. She had left the city, she said, but would return one day.

In the garden, others that wanted to help the Masks had gathered. Music played. A few people danced. Others sat, talking softly, eating. In a corner the man with the gas mask stood, leaning against a tree, quiet, apart from the others. I left quickly, certain that Kerberos guards would appear at any moment, and carry the revelers away.

I dreamed of the Masks the next night. A door opened in the depths of my being. Into darkness. Into light. Things will never be the same again...

Monday, May 11, 2009

Empty. The opposite of full

I spent a few hours at our Other Office today. It's where our Billing and IT department sits, so lots and lots of really smart people, many of whom do things I couldn't even begin to wrap my head around.

It's a fairly big place, three floors of office space and one with conference rooms. And it's so quiet. Sitting here, I have to stop tapping away at my laptop to even hear other voices anywhere. I fully expect tumbleweeds made out of disused LAN cables to roll by at any moment. It's like an IT ghost town.

And really, it's not about the fact that there's about two empty workspaces for every one that is occupied. It's about the silence that seems to rule unchallenged here. That people just sit down and work. I was quite shocked when two people walked by, talking loudly. Surely these had to have been from outside, from another company, or another office at least?

And now I heard laughing. Distant. Muted. Through an open window, no doubt.

I'm not being an asshole here. I'm just curious as to why a company can have two offices so close to each other that feel completely different, on a cultural level. While being a bit of a smart-ass about it.

Sunday, May 10, 2009

Windows are made in your mind

It's been a good weekend. Good people. Good food. Good stuff.

Had meaningful conversations with some people. Talked about letting your guard down, which circumstances can trick you into doing and it turns out to be a good thing. Talked about not having children, ever, and the things you can do to live by that. Made lasagna. Ate lasagna. Marveled at how good a lasagna we make. Played some Lego Batman. Felt like a child again, which is a good thing. Which I should do more often. Listened to new Bat For Lashes songs. And Kongh. Lots and lots of Kongh. Read the 20th anniversary issue of Empire, which is guest edited by Stephen Spielberg. Realized, once again, that there are too many movies and not enough time. Worked on monster Kongh interview, soon up here. Hugged the girl. Watched lots and lots of TV. Hugged some more.

Now, sleep and dream. Tomorrow, off into the City of Masks. More on that tomorrow.

Thursday, May 7, 2009

It's a mystery. Broken into a jigsaw puzzle. Wrapped in a conundrum. Hidden in a Chinese box

Since I started writing here again, I've noticed a distinct spike in traffic. Nothing strange about that, but I'm curious as to who you people are. So riddle me this.

Male or female?
Age?
Where do you call home?
How did you discover the shows in my mind?
Have we met? Or be you a stranger?
What should I write more about?
Name a blog or three you think I would like.
Name a band I should check out.

Kind of sort of stolen from Cupcakes.